Nuklear
This is a minimal-state, immediate-mode graphical user interface toolkit written in ANSI C and licensed under public domain. It was designed as a simple embeddable user interface for application and does not have any dependencies, a default render backend or OS window/input handling but instead provides a highly modular, library-based approach, with simple input state for input and draw commands describing primitive shapes as output. So instead of providing a layered library that tries to abstract over a number of platform and render backends, it focuses only on the actual UI.
nk_convert_config Struct Reference
Collaboration diagram for nk_convert_config:

Data Fields

float global_alpha
 
enum nk_anti_aliasing line_AA
 !< global alpha value
 
enum nk_anti_aliasing shape_AA
 !< line anti-aliasing flag can be turned off if you are tight on memory
 
unsigned circle_segment_count
 !< shape anti-aliasing flag can be turned off if you are tight on memory
 
unsigned arc_segment_count
 !< number of segments used for circles: default to 22
 
unsigned curve_segment_count
 !< number of segments used for arcs: default to 22
 
struct nk_draw_null_texture tex_null
 !< number of segments used for curves: default to 22
 
const struct nk_draw_vertex_layout_element * vertex_layout
 !< handle to texture with a white pixel for shape drawing
 
nk_size vertex_size
 !< describes the vertex output format and packing
 
nk_size vertex_alignment
 !< sizeof one vertex for vertex packing
 

Detailed Description

Definition at line 978 of file nuklear.h.


The documentation for this struct was generated from the following file: