Nuklear
This is a minimal-state, immediate-mode graphical user interface toolkit written in ANSI C and licensed under public domain. It was designed as a simple embeddable user interface for application and does not have any dependencies, a default render backend or OS window/input handling but instead provides a highly modular, library-based approach, with simple input state for input and draw commands describing primitive shapes as output. So instead of providing a layered library that tries to abstract over a number of platform and render backends, it focuses only on the actual UI.
|
Data Fields | |
struct nk_input | input |
struct nk_style | style |
struct nk_buffer | memory |
struct nk_clipboard | clip |
nk_flags | last_widget_state |
enum nk_button_behavior | button_behavior |
struct nk_configuration_stacks | stacks |
float | delta_time_seconds |
struct nk_text_edit | text_edit |
text editor objects are quite big because of an internal undo/redo stack. More... | |
struct nk_command_buffer | overlay |
draw buffer used for overlay drawing operation like cursor | |
int | build |
windows | |
int | use_pool |
struct nk_pool | pool |
struct nk_window * | begin |
struct nk_window * | end |
struct nk_window * | active |
struct nk_window * | current |
struct nk_page_element * | freelist |
unsigned int | count |
unsigned int | seq |
struct nk_text_edit nk_context::text_edit |